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LINEBREAK

Street Ink Fighters

A tag-team street fighter you play in the browser. Pick two fighters, call your partner and break the line before the last train takes you

Turn your phone sideways to fight

Player select

Choose your fighter

P1

NOVA

Brawler · hellfire and chains

A stick-figure brawler in a tattered red cape, hellfire in his gauntlets and a chain to drag you in

Super HELLCHAIN

Boss

THE CONDUCTOR

Owner of the Last Line · coat and brass

Owner of the Last Line. Every broken line rides with him forever

Super LAST CALL

Tap a fighter to put them on the line

Stage select

Four arenas, one ghost train

Last Stop: an elevated train platform at dusk
LAST STOPAn elevated train platform at dusk
Night Market: a lantern-lit alley of food stalls
NIGHT MARKETA lantern-lit alley of food stalls
Rooftop Court: a chalk-lined court above the city
ROOFTOP COURTA chalk-lined court above the city
The Last Line: the roof of the ghost train at midnight
THE LAST LINEThe roof of the ghost train at midnight. Boss arena

Story mode

The Last Line

  1. Midnight. The last train does not stop for anybody
  2. They call it the Last Line. When your line breaks, it comes for you
  3. Once a year its owner throws a tournament. Win, and you get one ticket off the train
  4. Lose, and you ride forever

Four teams. Four chapters. One conductor with a giant second phase

  • HELLBOUND

    Burn the Contract

    NOVA + MISO

  • LIVE WIRE

    Outrun the Last Line

    JET + BOLT

  • PIRATE SIGNAL

    Jam the Broadcast

    SKYE + PIXEL

  • PAID IN FULL

    Debts Come Due

    SPIKE + KO

Main menu

Four ways in

  • StoryThe Last Line. Pick a team of two, beat three rival teams, then ride the ghost train to the Conductor
  • ArcadeFight the CPU. Pick your team, your arena and how hard it hits back. Pause any time, and turn on Show FPS in Settings
  • VersusTwo players on one keyboard, or a gamepad each
  • TutorialEight live lessons: move, combo, launch, block, specials, supers and your partner. Then take it into Training

The tag-team system

Two fighters. One meter

  1. AssistTap Partner. Your teammate leaps in for one big move, even in the middle of a combo
  2. Tag inHold Partner. Your teammate takes the fight and you rest on the bench
  3. Team aerialIn an air combo, a direction plus S tags your partner in to keep it going
  4. Team superDuring your hyper, hyper again with a second meter level and your partner takes over

Gameplay

See it move

Trailer40 seconds of real play with sound, captured from the browser build
One full match68 seconds, uncut, from the first round call to the KO

How to fight

Five buttons. Endless combos

Phone

L
Combo: keep tapping
M
Special: hold a direction to pick it
H
Heavy, then HYPER when the meter is full
S
Launch them into the air
Partner
Tap to assist, hold to tag in

Left thumb moves: the stick appears wherever you press, flick twice to dash. Slide between buttons without lifting your thumb. Settings switch to a D-pad and to Normal inputs

Keyboard

WASD
Move, or the arrow keys. Double-tap to dash, Space jumps
J
Light, or Z
I
Medium, or X
L
Heavy, or C
K
Launch, or V
U
Special, or B
O
Hyper, or N
P
Partner, or M. Tap to assist, hold to tag in
Esc
Pause

Versus on one keyboard: player one on WASD with F T H G, player two on the arrows

Gamepad

Stick
Move, or the D-pad
X
Light
Y
Medium
B
Heavy
A
Launch
RB
Special
RT
Hyper
LB
Partner, or LT
Start
Pause

Your first combo

LMHS

S launches. Hold up to jump after them, then M, M, H, S in the air

How it was made

Built in the browser

One page of plain JavaScript drawing to a canvas. No engine, nothing to install. Every fighter, animation sheet and arena was painted with Runware image models, then cut into frames and tuned by hand until every move reads at phone size

  • 9fighters
  • 4arenas
  • 13songs
  • 0installs needed
Painted roster sheet: Nova, Jet, Bolt, Skye, Spike, Pixel, KO, Miso and the Conductor, each in an idle pose and a super pose

Your line breaks tonight